By AppleInsider Staff
Wednesday, July 20, 2011, 12:55 pm PT (03:55 pm ET)
Wednesday, July 20, 2011, 12:55 pm PT (03:55 pm ET)
Jan 19, 2019 Apple Xcode 10.1 macOS Free Download includes all the necessary files to run perfectly on your system, uploaded program contains all latest and updated files, it is full offline or standalone version of Apple Xcode 10.1 macOS Free Download for compatible versions of windows, download link at the end of the post. Apple Xcode 10.1 macOS Overview.
Apple on Wednesday updated Xcode to version 4.1, and reduced its price to free for anyone who has an Apple ID and access to the Mac App Store.That's down from the previous price of $4.99 that Apple began charging the general public in March, when Xcode 4 was first released. That software was also made free to Apple's registered developers.
Xcode 4.1 (iTunes link) on the Mac App Store will allow non-registered developers to tinker with Apple's development platform, or even create their own Mac applications outside of the Mac App Store. However, to submit a Mac or iOS application to the App Store still requires a membership to the Mac or iOS Developer Program. Testing iOS applications on a mobile device also requires a developer subscription.
The new version, released on Wednesday, is a 2.96GB download. It requires Mac OS X 10.7 Lion.
Xcode 4.1 includes the Xcode IDE, Instruments, iOS Simulator, the latest Mac OS X and iOS SDKs. Features of the latest version, according to Apple, include:
- Includes SDKs for OS X Lion and iOS 4.3
- Interface Builder support for Auto Layout and new Aqua controls such as NSPopover
- Full screen support in workspace, project, and organizer windows
- Project modernization to identify and resolve out of date build settings
- Behaviors can be customized and assigned to unique key bindings
- Source control enhancements to pushing, pulling, and management of remote servers
- Assistant editor support for display of generated assembly and preprocessed output
- Additional bug fixes and stability improvements
The Mac Developer Program was discounted in 2010 to $99 per year. The price change remodeled Apple's Mac program after the wildly successful iPhone Developer Program.
'Xcode provides everything developers need to create great applications for Mac, iPhone, and iPad,' the official Mac App Store description reads. 'Xcode 4 has been streamlined to help you write better apps.
'It has unified user interface design, coding, testing, and debugging all within a single window. The Xcode IDE analyzes the details of your project to identify mistakes in both syntax and logic, it can even help fix your code for you.'
- Latest Version:Xcode 11.3.1 LATEST
- Requirements:Mac OS X 10.14.4 or later
- Author / Product:Apple / Xcode for Mac
- Old Versions:
- Filename:xode.dmg
- Details:Xcode for Mac 2020 full offline installer setup for Mac
Code you write in Xcode looks stunning as the dark X code interface makes your work the star of the show. The entire interface is tuned for your dark Mac experience, from icons, to fonts, to the subtle contrast color of the Jump Bar.
It also gives you powerful tools for creating your own dark apps for macOS. Interface Builder lets you quickly switch your design and preview from light to dark. Asset catalogs define assets and named colors. And you can switch your app in and out of Dark Mode while debugging. This is all done using controls within the tool that only apply to your app. No need to change your system settings.
The app includes a lightning-fast source code editor. Text scrolls incredibly smoothly, even when editing enormous source files. Smooth animations are used throughout, whether folding your code to enhance focus, or when X code highlights errors and offers Fix-its. With great Markdown support, your accompanying documentation will look great, too.
Source control is the place where your whole team works on code together.
Apple Xcode supports working directly with several collaboration platforms, including:
- GitHub and GitHub Enterprise
- Bitbucket Cloud and Bitbucket Server
- GitLab.com and GitLab self-hosted
It's never been easier for your team to work together in the cloud or on self-hosted servers within your organization. To make your workflows easier and more secure, Xcode for macoS can even generate a unique SSH key for you and upload it to the server.
Using Instruments, you can finally retire your print() statements, which are replaced with OSLog signposts and your own custom instruments. With virtually no overhead you can mark important points throughout your code, then track those signposts as your app runs in Instruments. These log points appear alongside other analysis events such as CPU, memory, or network usage to give you valuable insights into your code’s behavior.
It includes a robust testing engine built right in. Run unit tests, as well as UI and performance tests, across multiple physical devices at a time. Or take advantage of the processing horsepower of Mac to dramatically speed up testing using simulated devices running in parallel.
It includes Swift 4.2, which compiles your software more quickly, helps you deliver faster apps, and generates even smaller binaries. Compared to Swift 4.0, the latest Swift compiler can build large apps more than twice as fast.* Combined with the new Xcode new build system, your everyday edit, build, and test workflow is much faster. Optimized for the latest multi-core Mac hardware, the app and Swift make for a lightning-fast development platform.
Swift was built to be fun to use, and it’s easy to experiment with an API when using a playground file. In Apple X code, playgrounds are dramatically enhanced to work more like a traditional REPL, while making the live view even more responsive and fun to use for quick designs. As you add new code, only new lines are recompiled. You can choose to re-run specific lines of code, or hit shift-return to run the program right up to the line of code you just typed.
Features and Highlights
Using Instruments, you can finally retire your print() statements, which are replaced with OSLog signposts and your own custom instruments. With virtually no overhead you can mark important points throughout your code, then track those signposts as your app runs in Instruments. These log points appear alongside other analysis events such as CPU, memory, or network usage to give you valuable insights into your code’s behavior.
It includes a robust testing engine built right in. Run unit tests, as well as UI and performance tests, across multiple physical devices at a time. Or take advantage of the processing horsepower of Mac to dramatically speed up testing using simulated devices running in parallel.
It includes Swift 4.2, which compiles your software more quickly, helps you deliver faster apps, and generates even smaller binaries. Compared to Swift 4.0, the latest Swift compiler can build large apps more than twice as fast.* Combined with the new Xcode new build system, your everyday edit, build, and test workflow is much faster. Optimized for the latest multi-core Mac hardware, the app and Swift make for a lightning-fast development platform.
Swift was built to be fun to use, and it’s easy to experiment with an API when using a playground file. In Apple X code, playgrounds are dramatically enhanced to work more like a traditional REPL, while making the live view even more responsive and fun to use for quick designs. As you add new code, only new lines are recompiled. You can choose to re-run specific lines of code, or hit shift-return to run the program right up to the line of code you just typed.
Features and Highlights
- Built-in interface builder
- iOS simulator
- Integrated build system
- Instrument library
- Compilers
- Graphical debugger
- Built-in assistant editor
- Data recorder
- Source editor
- Visual comparison
- Zombie detection
- Static analysis
- Source viewer
- Organizer
- Low-overhead sampling
- Refactoring
- Customizable instruments
- Built-in version editor
- System trace